#*********************************************************************
#
# (C) 2003 - 2012 Yumetech, Inc
# http://aviatrix3d.j3d.org
#
#*********************************************************************
# A version number we tack onto the JAR file name for versioning
# purposes.
JAR_VERSION=2.2.1
# Names of packages to be compiled. These are declared in the order that
# they are to be compiled in. We create one at a time
BUILD_ORDER = \
org.j3d.aviatrix3d.iutil \
org.j3d.aviatrix3d.rendering \
org.j3d.aviatrix3d.picking \
org.j3d.aviatrix3d \
org.j3d.aviatrix3d.pipeline \
org.j3d.aviatrix3d.pipeline.audio \
org.j3d.aviatrix3d.pipeline.graphics \
org.j3d.aviatrix3d.output.audio \
org.j3d.aviatrix3d.output.graphics \
org.j3d.aviatrix3d.management \
org.j3d.renderer.aviatrix3d.util \
org.j3d.renderer.aviatrix3d.device.input.mouse \
org.j3d.renderer.aviatrix3d.device.input.keyboard \
org.j3d.renderer.aviatrix3d.nodes \
org.j3d.renderer.aviatrix3d.geom \
org.j3d.renderer.aviatrix3d.geom.hanim \
org.j3d.renderer.aviatrix3d.geom.particle \
org.j3d.renderer.aviatrix3d.geom.volume \
org.j3d.renderer.aviatrix3d.texture \
org.j3d.renderer.aviatrix3d.navigation \
org.j3d.renderer.aviatrix3d.pipeline \
org.j3d.renderer.aviatrix3d.loader \
org.j3d.renderer.aviatrix3d.loader.dem \
org.j3d.renderer.aviatrix3d.loader.discreet \
org.j3d.renderer.aviatrix3d.loader.stl \
org.j3d.renderer.aviatrix3d.loader.vterrain \
# Names of packages that we want included in the javadoc
JAVADOC_PACKAGES = \
org.j3d.aviatrix3d \
org.j3d.aviatrix3d.iutil \
org.j3d.aviatrix3d.picking \
org.j3d.aviatrix3d.pipeline \
org.j3d.aviatrix3d.pipeline.audio \
org.j3d.aviatrix3d.pipeline.graphics \
org.j3d.aviatrix3d.output.audio \
org.j3d.aviatrix3d.output.graphics \
org.j3d.aviatrix3d.rendering \
org.j3d.aviatrix3d.management \
org.j3d.renderer.aviatrix3d.util \
org.j3d.renderer.aviatrix3d.device.input.mouse \
org.j3d.renderer.aviatrix3d.device.input.keyboard \
org.j3d.renderer.aviatrix3d.nodes \
org.j3d.renderer.aviatrix3d.geom \
org.j3d.renderer.aviatrix3d.geom.hanim \
org.j3d.renderer.aviatrix3d.geom.particle \
org.j3d.renderer.aviatrix3d.geom.volume \
org.j3d.renderer.aviatrix3d.texture \
org.j3d.renderer.aviatrix3d.navigation \
org.j3d.renderer.aviatrix3d.pipeline \
org.j3d.renderer.aviatrix3d.loader \
org.j3d.renderer.aviatrix3d.loader.dem \
org.j3d.renderer.aviatrix3d.loader.discreet \
org.j3d.renderer.aviatrix3d.loader.stl \
org.j3d.renderer.aviatrix3d.loader.vterrain \
# Names of JAR files we want to create
JARS = aviatrix3d-all.jar \
aviatrix3d-core.jar \
aviatrix3d-utils.jar \
# 3rd party libraries that need including for JAVADOC generation
JARS_JAVADOC=\
j3d-org-elumens_1.1.0.jar \
j3d-org-geom-core_1.1.0.jar \
j3d-org-geom-hanim_1.1.0.jar \
j3d-org-geom-particle_1.1.0.jar \
j3d-org-geom-terrain_1.1.0.jar \
j3d-org-inputdevice_1.1.0.jar \
j3d-org-loader-core_1.1.0.jar \
j3d-org-loader-dem_1.1.0.jar \
j3d-org-loader-3ds_1.1.0.jar \
j3d-org-loader-stl_1.1.0.jar \
j3d-org-loader-vterrain_1.1.0.jar \
j3d-org-navigation_1.1.0.jar \
j3d-org-texture_1.1.0.jar \
j3d-org-util_1.1.0.jar \
vecmath.jar
#*********************************************************************
#
# Javadoc
#
#*********************************************************************
OVERVIEW = overview.html
WINDOWTITLE = 'Aviatrix3D ${JAR_VERSION} Scene Graph API'
DOCTITLE = 'Aviatrix3D ${JAR_VERSION} Project API'
HEADER = 'Aviatrix3D
${JAR_VERSION}'
BOTTOM = '