#*********************************************************************
#
# (C) 2003 Yumetech, Inc
# http://aviatrix3d.j3d.org
#
#*********************************************************************
# Names of packages to be compiled. These are declared in the order that
# they are to be compiled in. We create one at a time
BUILD_ORDER = \
org.j3d.aviatrix3d.iutil \
org.j3d.aviatrix3d.picking \
org.j3d.aviatrix3d \
org.j3d.aviatrix3d.pipeline \
org.j3d.aviatrix3d.pipeline.audio \
org.j3d.aviatrix3d.pipeline.graphics \
org.j3d.aviatrix3d.output.audio \
org.j3d.aviatrix3d.output.graphics \
org.j3d.aviatrix3d.rendering \
org.j3d.renderer.aviatrix3d.util \
org.j3d.renderer.aviatrix3d.nodes \
org.j3d.renderer.aviatrix3d.geom \
org.j3d.renderer.aviatrix3d.geom.hanim \
org.j3d.renderer.aviatrix3d.geom.particle \
org.j3d.renderer.aviatrix3d.geom.volume \
org.j3d.renderer.aviatrix3d.texture \
org.j3d.renderer.aviatrix3d.navigation \
org.j3d.renderer.aviatrix3d.loader \
org.j3d.renderer.aviatrix3d.loader.dem \
org.j3d.renderer.aviatrix3d.loader.discreet \
org.j3d.renderer.aviatrix3d.loader.stl \
org.j3d.renderer.aviatrix3d.loader.vterrain \
# Names of packages that we want included in the javadoc
JAVADOC_PACKAGES = \
org.j3d.aviatrix3d \
org.j3d.aviatrix3d.iutil \
org.j3d.aviatrix3d.picking \
org.j3d.aviatrix3d.pipeline \
org.j3d.aviatrix3d.pipeline.audio \
org.j3d.aviatrix3d.pipeline.graphics \
org.j3d.aviatrix3d.output.audio \
org.j3d.aviatrix3d.output.graphics \
org.j3d.aviatrix3d.rendering \
org.j3d.renderer.aviatrix3d.util \
org.j3d.renderer.aviatrix3d.nodes \
org.j3d.renderer.aviatrix3d.geom \
org.j3d.renderer.aviatrix3d.geom.hanim \
org.j3d.renderer.aviatrix3d.geom.particle \
org.j3d.renderer.aviatrix3d.geom.volume \
org.j3d.renderer.aviatrix3d.texture \
org.j3d.renderer.aviatrix3d.navigation \
org.j3d.renderer.aviatrix3d.loader \
org.j3d.renderer.aviatrix3d.loader.dem \
org.j3d.renderer.aviatrix3d.loader.discreet \
org.j3d.renderer.aviatrix3d.loader.stl \
org.j3d.renderer.aviatrix3d.loader.vterrain \
# A version number we tack onto the JAR file name for eclipse versioning
# purposes.
JAR_VERSION=2.0.0
# Names of JAR files we want to create
JARS = aviatrix3d-all.jar \
aviatrix3d-core.jar \
aviatrix3d-utils.jar \
# List of packages that have native code libraries in use and require
# JNI header generation
NATIVE_PACKAGES =
# 3rd party libraries that need including.
JARS_3RDPARTY=
# Definitions of setup information if we are making a self-executable JAR
MAIN_CLASS =
MAIN_PACKAGE =
MAIN_JAR = aviatrix3d-all.jar
#*********************************************************************
#
# Javadoc
#
#*********************************************************************
OVERVIEW = overview.html
WINDOWTITLE = 'Aviatrix3D 2.0 Scene Graph API'
DOCTITLE = 'Aviatrix3D 2.0 Project API'
HEADER = 'Aviatrix3D
2.0 Dev'
BOTTOM = '