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java.lang.Objectorg.j3d.aviatrix3d.SceneGraphObject
org.j3d.aviatrix3d.NodeComponent
org.j3d.aviatrix3d.TexCoordGeneration
Describes a texture's automatic texture coordinate generation.
Texture modes here directly correspond to the OpenGL constants of the same type. Either are acceptable as parameters.
Field Summary | |
static int |
MAP_EYE_LINEAR
Generate coordinates in a simple linear fashion on the eye position |
static int |
MAP_NORMALS
Generate coordinates using the normals at the vertex. |
static int |
MAP_OBJECT_LINEAR
Generate coordinates in a simple linear fashion on the object |
static int |
MAP_REFLECTIONS
Generate coordinates using the normals at the vertex. |
static int |
MAP_SPHERICAL
Generate coordinates in a spherical shape for env mapping |
static int |
MODE_EYE_PLANE
Generate reference plane is relative to the eye position |
static int |
MODE_GENERIC
Coordinate reference plane is user defined |
static int |
MODE_OBJECT_PLANE
Generate reference plane is relative to the object |
static int |
TEXTURE_Q
Generate coordinates for a texture's Q coordinate |
static int |
TEXTURE_R
Generate coordinates for a texture's R coordinate |
static int |
TEXTURE_S
Generate coordinates for a texture's S coordinate |
static int |
TEXTURE_T
Generate coordinates for a texture's T coordinate |
Fields inherited from class org.j3d.aviatrix3d.NodeComponent |
liveCount |
Fields inherited from class org.j3d.aviatrix3d.SceneGraphObject |
alive, updateHandler, WRITE_TIMING_MSG |
Constructor Summary | |
TexCoordGeneration()
Constructs a TexCoordGeneration with default values, which is to say, do nothing. |
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TexCoordGeneration(int axis,
int mode,
int parameter,
float[] value)
Create automatic coordinate generation for one axis with the given set of abilities. |
Method Summary | |
void |
renderState(net.java.games.jogl.GL gl,
net.java.games.jogl.GLU glu)
Issue ogl commands needed for this component |
void |
restoreState(net.java.games.jogl.GL gl,
net.java.games.jogl.GLU glu)
Restore all openGL state to the given drawable |
void |
setParameter(int axis,
int mode,
int parameter,
float[] value)
Setup one of the axis parameters. |
Methods inherited from class org.j3d.aviatrix3d.NodeComponent |
addParent, getParents, hasChanged, numParents, removeParent |
Methods inherited from class org.j3d.aviatrix3d.SceneGraphObject |
checkForCyclicChild, checkForCyclicParent, dataChanged, getUserData, isLive, setLive, setUpdateHandler, setUserData |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
public static final int TEXTURE_S
public static final int TEXTURE_T
public static final int TEXTURE_R
public static final int TEXTURE_Q
public static final int MODE_GENERIC
public static final int MODE_OBJECT_PLANE
public static final int MODE_EYE_PLANE
public static final int MAP_OBJECT_LINEAR
public static final int MAP_EYE_LINEAR
public static final int MAP_SPHERICAL
public static final int MAP_NORMALS
public static final int MAP_REFLECTIONS
Constructor Detail |
public TexCoordGeneration()
public TexCoordGeneration(int axis, int mode, int parameter, float[] value)
java.lang.IllegalArgumentException
- Invalid axis, mode or parameterMethod Detail |
public void setParameter(int axis, int mode, int parameter, float[] value) throws InvalidWriteTimingException
InvalidWriteTimingException
public void renderState(net.java.games.jogl.GL gl, net.java.games.jogl.GLU glu)
renderState
in class NodeComponent
gl
- The gl context to draw withglu
- The utility context to draw withpublic void restoreState(net.java.games.jogl.GL gl, net.java.games.jogl.GLU glu)
restoreState
in class NodeComponent
gl
- The gl context to draw withglu
- The utility context to draw with
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