j3d.org Aviatrix3D

Uses of Interface
org.j3d.aviatrix3d.NodeUpdateListener

Packages that use NodeUpdateListener
org.j3d.aviatrix3d A lightweight Object Oriented wrapper for OpenGL. 
org.j3d.aviatrix3d.pipeline Implementations of the various pipeline pieces. 
 

Uses of NodeUpdateListener in org.j3d.aviatrix3d
 

Methods in org.j3d.aviatrix3d with parameters of type NodeUpdateListener
 void SceneGraphObject.dataChanged(NodeUpdateListener l)
          Notify the node that you have updates to the node that will not alter its bounds.
 void NodeUpdateHandler.boundsChanged(NodeUpdateListener l, java.lang.Object src, InternalNodeUpdateListener intL)
          Notify the handler that you have updates to the SG that might alter a node's bounds.
 void NodeUpdateHandler.dataChanged(NodeUpdateListener l, java.lang.Object src)
          Notify the handler that you have updates to the SG that will not alter a node's bounds.
 void Node.boundsChanged(NodeUpdateListener l)
          Notify the node that you have updates to the node that might alter its bounds.
 void Geometry.boundsChanged(NodeUpdateListener l)
          Notify the node that you have updates to the node that might alter its bounds.
 

Uses of NodeUpdateListener in org.j3d.aviatrix3d.pipeline
 

Methods in org.j3d.aviatrix3d.pipeline with parameters of type NodeUpdateListener
 void SingleThreadRenderManager.boundsChanged(NodeUpdateListener l, java.lang.Object src, InternalNodeUpdateListener intL)
          Notify the handler that you have updates to the SG that might alter a node's bounds.
 void SingleThreadRenderManager.dataChanged(NodeUpdateListener l, java.lang.Object src)
          Notify the handler that you have updates to the SG that will not alter a node's bounds.
 


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