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Uses of Class
org.j3d.aviatrix3d.Leaf

Packages that use Leaf
org.j3d.aviatrix3d A lightweight Object Oriented wrapper for OpenGL. 
 

Uses of Leaf in org.j3d.aviatrix3d
 

Subclasses of Leaf in org.j3d.aviatrix3d
 class AmbientLight
          Representation of a purely ambient light source with no other abilities.
 class Background
          Base collection of functionality marking background nodes of various types.
 class BoxBackground
          Background node that renders a sky box using any or all of the 6 textures.
 class ColorBackground
          Background node that represents a single solid 4-component colour.
 class DirectionalLight
          Representation of a directional light source.
 class Fog
          Describes a a fog rendering effect.
 class Light
          Base representation of a light source that corresponds to the base set of capabilities that all lights in OpenGL have.
 class PointLight
          Representation of a point light source.
 class Shape3D
          A Shape3D class wraps all geometry and appearance information.
 class ShapeBackground
          Background node that renders a list of user-provided Shape3D instances.
 class SphereBackground
          Background node that renders a single user-provided texture on a sphere.
 class SpotLight
          Representation of a spot light source.
 class Viewpoint
          A viewpoint into the scene.
 

Fields in org.j3d.aviatrix3d declared as Leaf
 Leaf CullOutputDetails.renderable
          The lead node instance to be rendered.
 


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