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java.lang.Objectorg.j3d.aviatrix3d.RenderEnvironmentData
Data holder class used to pass the current environment data along the rendering pipeline.
End-user code should never be making use of this class unless the end user is implementing a customised rendering pipeline. This class is used as a simple internal collection of the per-frame renderable data that is passed along each stage of the pipeline.
Field Summary | |
Background |
background
The current background instance |
javax.vecmath.Matrix4f |
backgroundTransform
Matrix representing the transformation of the background node from the root of the scene to it's location. |
RenderEffectsProcessor |
effectsProcessor
If set, use this to do pre and post rendered effects |
float[] |
eyeOffset
The amount of eye offset in use from the nominal middle. |
Fog |
fog
The current fog instance |
javax.vecmath.Matrix4f |
projectionMatrix
Matrix representing the projection transform |
java.lang.Object |
userData
Any user provided data registered with the effects processor |
ViewEnvironment |
viewEnvironment
Current view environment |
double[] |
viewFrustum
ViewFrustum positions. |
Viewpoint |
viewpoint
The current viewpoint instance |
javax.vecmath.Matrix4f |
viewTransform
Matrix representing the view frustum transformation |
Constructor Summary | |
RenderEnvironmentData()
Create a new instance of this class. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
public java.lang.Object userData
public RenderEffectsProcessor effectsProcessor
public Viewpoint viewpoint
public Fog fog
public javax.vecmath.Matrix4f backgroundTransform
public Background background
public ViewEnvironment viewEnvironment
public double[] viewFrustum
public javax.vecmath.Matrix4f viewTransform
public javax.vecmath.Matrix4f projectionMatrix
public float[] eyeOffset
Constructor Detail |
public RenderEnvironmentData()
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