j3d.org Aviatrix3D

Uses of Class
org.j3d.aviatrix3d.TextureUnit

Packages that use TextureUnit
org.j3d.aviatrix3d A lightweight Object Oriented wrapper for OpenGL. 
 

Uses of TextureUnit in org.j3d.aviatrix3d
 

Methods in org.j3d.aviatrix3d with parameters of type TextureUnit
 int TextureUnit.compareTo(TextureUnit tu)
          Compares this object with the specified object for order.
 boolean TextureUnit.equals(TextureUnit tu)
          Compares this object with the specified object to check for equivalence.
 void Appearance.setTextureUnits(TextureUnit[] texUnits, int num)
          Set the texture units to use.
 void Appearance.getTextureUnits(TextureUnit[] texUnits)
          Get the texture units used by the material.
 


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