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Uses of Interface
org.j3d.aviatrix3d.RenderableComponent

Packages that use RenderableComponent
org.j3d.aviatrix3d A lightweight Object Oriented wrapper for OpenGL. 
 

Uses of RenderableComponent in org.j3d.aviatrix3d
 

Classes in org.j3d.aviatrix3d that implement RenderableComponent
 class AmbientLight
          Representation of a purely ambient light source with no other abilities.
 class ClipPlane
          Representation of a single clip plane that can be used to clip a model in addition to the normal view volume clipping.
 class DirectionalLight
          Representation of a directional light source.
 class Light
          Base representation of a light source that corresponds to the base set of capabilities that all lights in OpenGL have.
 class PointLight
          Representation of a point light source.
 class ShaderArguments
          Representation of a set of arguments (uniform variables) that can be passed to a shader program.
 class SpotLight
          Representation of a spot light source.
 class TextureUnit
          Describes a texture stage and its associated texture and attributes.
 


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