j3d.org Aviatrix3D

Uses of Interface
org.j3d.aviatrix3d.OffscreenTextureSource

Packages that use OffscreenTextureSource
org.j3d.aviatrix3d A lightweight Object Oriented wrapper for OpenGL. 
 

Uses of OffscreenTextureSource in org.j3d.aviatrix3d
 

Subinterfaces of OffscreenTextureSource in org.j3d.aviatrix3d
 interface MultipassTextureSource
          Marker describing a texture source that that is rendered to the main surface using a multipass technique.
 interface PBufferTextureSource
          Marker describing a texture that is rendered to an offscreen buffer, using OpenGL pBuffers.
 

Classes in org.j3d.aviatrix3d that implement OffscreenTextureSource
 class MultipassTextureComponent
          A source for texture information that is dynamically generated as required per frame.
 class OffscreenTexture2D
          Describes the texture that is rendered to an offscreen buffer, using OpenGL pBuffers.
 

Fields in org.j3d.aviatrix3d declared as OffscreenTextureSource
 OffscreenTextureSource RenderInstructions.parentSource
          Reference to the parent texture source that this instance is to be rendered into.
 


j3d.org Aviatrix3D

Latest Info from http://aviatrix3d.j3d.org/
Copyright © 2003 - j3d.org