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Uses of Interface
org.j3d.aviatrix3d.TextureSource

Packages that use TextureSource
org.j3d.aviatrix3d A lightweight Object Oriented wrapper for OpenGL. 
 

Uses of TextureSource in org.j3d.aviatrix3d
 

Subinterfaces of TextureSource in org.j3d.aviatrix3d
 interface MultipassTextureSource
          Marker describing a texture source that that is rendered to the main surface using a multipass technique.
 interface OffscreenTextureSource
          Marker describing a texture source that gets it's source data from an offscreen, direct rendering path.
 interface PBufferTextureSource
          Marker describing a texture that is rendered to an offscreen buffer, using OpenGL pBuffers.
 

Classes in org.j3d.aviatrix3d that implement TextureSource
 class ByteTextureComponent1D
          A Texture component that uses raw byte data to be interpreted by the format IDs passed in.
 class ByteTextureComponent2D
          A Texture component that uses raw byte data to be interpreted by the format IDs passed in.
 class ByteTextureComponent3D
          A texture component that wraps a 3D image described as a collection of bytes.
 class ImageTextureComponent2D
          Wraps a 2D image.
 class ImageTextureComponent3D
          A texture component that wraps a 3D image.
 class MultipassTextureComponent
          A source for texture information that is dynamically generated as required per frame.
 class OffscreenTexture2D
          Describes the texture that is rendered to an offscreen buffer, using OpenGL pBuffers.
 class TextureComponent
          Common representation of a component that contains source data to be used in textures.
 class TextureComponent1D
          A marker interface to ensure a Texture component contains 1D data
 class TextureComponent2D
          A marker interface to ensure a Texture component contains 2D data
 class TextureComponent3D
          A marker interface to ensure a Texture component contains 3D data
 

Fields in org.j3d.aviatrix3d declared as TextureSource
protected  TextureSource[] Texture.sources
          The sources defined for this texture.
 

Methods in org.j3d.aviatrix3d with parameters of type TextureSource
 void TextureCubicEnvironmentMap.setSources(int mipMapMode, int format, TextureSource[] texSources, int num)
          Set a new collection of sources for this texture to use.
 void Texture2D.setSources(int mipMapMode, int format, TextureSource[] texSources, int num)
          Set a new collection of sources for this texture to use.
 void Texture.setSources(int mipMapMode, int format, TextureSource[] texSources, int num)
          Set a new collection of sources for this texture to use.
 void OffscreenTexture2D.setSources(int mipMapMode, int format, TextureSource[] texSources, int num)
          Set the images for this texture, overridden to provide an empty implementation as this is handled by the pBuffer directly.
 


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