j3d.org Aviatrix3D

org.j3d.renderer.aviatrix3d.nodes
Class PointArray

java.lang.Object
  extended byorg.j3d.aviatrix3d.SceneGraphObject
      extended byorg.j3d.aviatrix3d.NodeComponent
          extended byorg.j3d.aviatrix3d.Geometry
              extended byorg.j3d.renderer.aviatrix3d.nodes.BufferGeometry
                  extended byorg.j3d.renderer.aviatrix3d.nodes.PointArray
All Implemented Interfaces:
PickableObject, Renderable, RenderableObject

public class PointArray
extends BufferGeometry

An OpenGL PointArray.

Points cannot be picked in the traditional manner using geometry-based picking. The only way to pick them is based on their bounds.

Version:
$Revision: 1.1 $
Author:
Justin Couch

Field Summary
 
Fields inherited from class org.j3d.renderer.aviatrix3d.nodes.BufferGeometry
ATTRIB_CLEAR, ATTRIB_MASK, attribIds, ATTRIBS, attributes, COLOR_3, COLOR_4, COLOR_CLEAR, COLOR_MASK, COLOR2, COLOR2_CLEAR, COLOR2_MASK, color2Buffer, colorBuffer, COORDINATE_2, COORDINATE_3, COORDINATE_4, COORDINATE_CLEAR, COORDINATE_MASK, EDGE_CLEAR, EDGE_MASK, EDGES, FOG, FOG_CLEAR, FOG_MASK, fogBuffer, NORMAL_CLEAR, normalBuffer, NORMALS, numCoords, numTextureArrays, numTextureSets, TEXTURE_CLEAR, TEXTURE_COORDINATE_1, TEXTURE_COORDINATE_2, TEXTURE_COORDINATE_3, TEXTURE_COORDINATE_4, TEXTURE_COORDINATE_MULTI, TEXTURE_COORDINATE_SINGLE, TEXTURE_MASK, TEXTURE_SET_AVAILABLE, TEXTURE_SET_CLEAR, textureBuffer, textureSets, textureTypes, vertexBuffer, vertexFormat, wkPolygon
 
Fields inherited from class org.j3d.aviatrix3d.Geometry
bounds, implicitBounds, internalUpdater, lastParentList, parentList, pickFlags, validAlpha
 
Fields inherited from class org.j3d.aviatrix3d.NodeComponent
lastParent, liveCount
 
Fields inherited from class org.j3d.aviatrix3d.SceneGraphObject
alive, updateHandler, WRITE_TIMING_MSG
 
Fields inherited from interface org.j3d.aviatrix3d.PickableObject
COLLIDABLE_OBJECT, GENERAL_OBJECT, PROXIMITY_OBJECT, VISIBLE_OBJECT
 
Constructor Summary
PointArray()
          Constructs a PointArray with default values.
 
Method Summary
 void postRender(net.java.games.jogl.GL gl, net.java.games.jogl.GLU glu)
          Restore all openGL state.
 void render(net.java.games.jogl.GL gl, net.java.games.jogl.GLU glu)
          Issue ogl commands needed for this renderable object.
 
Methods inherited from class org.j3d.renderer.aviatrix3d.nodes.BufferGeometry
clearVertexState, getColors, getFogCoordinates, getNormals, getSecondaryColors, getTextureCoordinates, getValidVertexCount, getVertexType, getVertices, initPolygonDetails, pickLineRay, pickLineSegment, ray3DQuadChecked, ray3DTriangleChecked, recomputeBounds, setAttributes, setAttributes, setAttributes, setAttributes, setAttributes, setColors, setFogCoordinates, setLive, setNormals, setSecondaryColors, setTextureCoordinates, setTextureCoordinates, setTextureCoordinates, setTextureSetMap, setTextureSetMap, setValidVertexCount, setVertexState, setVertices, setVertices, updateBounds
 
Methods inherited from class org.j3d.aviatrix3d.Geometry
addParent, boundsChanged, getBounds, getPickMask, hasTransparency, markBoundsDirty, pickBatch, pickSingle, removeParent, setBounds, setPickMask
 
Methods inherited from class org.j3d.aviatrix3d.NodeComponent
addParent, getParents, hasChanged, numParents, removeParent
 
Methods inherited from class org.j3d.aviatrix3d.SceneGraphObject
checkForCyclicChild, checkForCyclicParent, dataChanged, getUserData, isLive, setUpdateHandler, setUserData
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

PointArray

public PointArray()
Constructs a PointArray with default values.

Method Detail

render

public void render(net.java.games.jogl.GL gl,
                   net.java.games.jogl.GLU glu)
Issue ogl commands needed for this renderable object.

Parameters:
gl - The gl context to draw with
glu - The utility context to draw with

postRender

public void postRender(net.java.games.jogl.GL gl,
                       net.java.games.jogl.GLU glu)
Restore all openGL state.

Parameters:
gl - The gl context to draw with
glu - The utility context to draw with

j3d.org Aviatrix3D

Latest Info from http://aviatrix3d.j3d.org/
Copyright © 2003 - j3d.org