Aviatrix3D 1.0

Uses of Interface
org.j3d.aviatrix3d.RenderPipeline

Packages that use RenderPipeline
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.aviatrix3d.pipeline Implementations of the various pipeline pieces. 
 

Uses of RenderPipeline in org.j3d.aviatrix3d
 

Methods in org.j3d.aviatrix3d with parameters of type RenderPipeline
 void RenderPipelineManager.addPipeline(RenderPipeline pipe)
          Add a pipeline to be rendered to the manager.
 void RenderPipelineManager.removePipeline(RenderPipeline pipe)
          Remove an already registered pipeline from the manager.
 

Uses of RenderPipeline in org.j3d.aviatrix3d.pipeline
 

Classes in org.j3d.aviatrix3d.pipeline that implement RenderPipeline
 class DefaultRenderPipeline
          The default implementation of the rendering pipeline usable by most applications.
 

Methods in org.j3d.aviatrix3d.pipeline with parameters of type RenderPipeline
 void SingleThreadRenderManager.addPipeline(RenderPipeline pipe)
          Add a pipeline to be rendered to the manager.
 void SingleThreadRenderManager.removePipeline(RenderPipeline pipe)
          Remove an already registered pipeline from the manager.
 void MultiThreadRenderManager.addPipeline(RenderPipeline pipe)
          Add a pipeline to be rendered to the manager.
 void MultiThreadRenderManager.removePipeline(RenderPipeline pipe)
          Remove an already registered pipeline from the manager.
 

Constructors in org.j3d.aviatrix3d.pipeline with parameters of type RenderPipeline
SingleThreadRenderManager(RenderPipeline pipe, DrawableSurface surface)
          Constructs a new DefaultRenderManager for a single channel
SingleThreadRenderManager(RenderPipeline pipe, AudioPipeline audioPipe, DrawableSurface surface, AudioDevice device)
          Constructs a new DefaultRenderManager for a single channel
 


Aviatrix3D 1.0

Latest Info from http://aviatrix3d.j3d.org/
Copyright © 2003 - 2005 j3d.org