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Aviatrix3D 1.0 | ||||||||||
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Handles the output of the audio culling stage.
Method Summary | |
void |
culledOutput(AudioEnvironmentData data,
CullAudioOutputDetails[] nodes,
int numNodes)
Here's the sorted output list of nodes. |
Method Detail |
public void culledOutput(AudioEnvironmentData data, CullAudioOutputDetails[] nodes, int numNodes)
data
- External rendering environment informationnodes
- List of processed nodes based on the scene they came fromnumNodes
- Number of nodes in each scene
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Aviatrix3D 1.0 | ||||||||||
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SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |