Aviatrix3D 1.0

Uses of Class
org.j3d.aviatrix3d.Background

Packages that use Background
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.aviatrix3d.surface Various surface types for rendering the OpenGL output too that implement the DrawableSurface
 

Uses of Background in org.j3d.aviatrix3d
 

Subclasses of Background in org.j3d.aviatrix3d
 class BoxBackground
          Background node that renders a sky box using any or all of the 6 textures.
 class ColorBackground
          Background node that represents a single solid 4-component colour.
 class ShapeBackground
          Background node that renders a list of user-provided Shape3D instances.
 class SphereBackground
          Background node that renders a single user-provided texture on a sphere.
 

Fields in org.j3d.aviatrix3d declared as Background
 Background RenderEnvironmentData.background
          The current background instance
 

Methods in org.j3d.aviatrix3d that return Background
 Background Scene.getActiveBackground()
          Get the currently set active view.
 

Methods in org.j3d.aviatrix3d with parameters of type Background
 void Scene.setActiveBackground(Background bg)
          Set the background path that should be applied to the current surface.
 

Uses of Background in org.j3d.aviatrix3d.surface
 

Fields in org.j3d.aviatrix3d.surface declared as Background
protected  Background BaseRenderingProcessor.currentBackground
          The current background instance
 

Methods in org.j3d.aviatrix3d.surface with parameters of type Background
 void BaseRenderingProcessor.setActiveBackground(Background bg)
          Set the background path that should be applied to the current surface.
 


Aviatrix3D 1.0

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