|
Aviatrix3D 1.0 | ||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Objectorg.j3d.aviatrix3d.SceneGraphObject
org.j3d.aviatrix3d.NodeComponent
org.j3d.aviatrix3d.Geometry
org.j3d.aviatrix3d.VertexGeometry
org.j3d.aviatrix3d.LineStripArray
An OpenGL LineStripArray.
Part of the optimisation we make is to only copy into the underlying structures the exact number of coordinates, normals etc that are needed. To know this number, we need to know how many coordinates exist before attempting to set anything else. When constructing, or updating, geometry, you should always make sure that you first set the vertex list, then the sizing information for the strip or fan counts, and then set normals as needed.
Field Summary |
Fields inherited from class org.j3d.aviatrix3d.Geometry |
bounds, implicitBounds, internalUpdater, INVALID_BOUNDS, lastParentList, parentList, pickFlags, validAlpha |
Fields inherited from class org.j3d.aviatrix3d.NodeComponent |
lastParent, liveCount |
Fields inherited from class org.j3d.aviatrix3d.SceneGraphObject |
alive, LISTENER_SET_NOT_LIVE_MESSAGE, updateHandler, WRITE_TIMING_MSG |
Fields inherited from interface org.j3d.aviatrix3d.PickableObject |
COLLIDABLE_OBJECT, GENERAL_OBJECT, PROXIMITY_OBJECT, VISIBLE_OBJECT |
Constructor Summary | |
LineStripArray()
Constructs a LineStripArray with default values. |
Method Summary | |
void |
getStripCount(int[] values)
Get the sizes of the valid strips. |
int |
getValidStripCount()
Get the number of valid strips that are defined for this geometry. |
protected boolean |
isVisible()
Check to see if this geometry is making the geometry visible or not. |
void |
postRender(net.java.games.jogl.GL gl,
net.java.games.jogl.GLU glu)
Restore all openGL state. |
void |
render(net.java.games.jogl.GL gl,
net.java.games.jogl.GLU glu)
Issue ogl commands needed for this renderable object. |
void |
setStripCount(int[] counts,
int num)
Set the number of valid strips to use. |
Methods inherited from class org.j3d.aviatrix3d.Geometry |
addParent, boundsChanged, getBounds, getPickMask, hasTransparency, markBoundsDirty, pickBatch, pickLineRay, pickLineSegment, pickSingle, removeParent, setBounds, setPickMask |
Methods inherited from class org.j3d.aviatrix3d.NodeComponent |
addParent, getParents, hasChanged, numParents, removeParent |
Methods inherited from class org.j3d.aviatrix3d.SceneGraphObject |
checkForCyclicChild, checkForCyclicParent, dataChanged, getUserData, isLive, setUpdateHandler, setUserData |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public LineStripArray()
Method Detail |
public void render(net.java.games.jogl.GL gl, net.java.games.jogl.GLU glu)
gl
- The gl context to draw withglu
- The utility context to draw withpublic void postRender(net.java.games.jogl.GL gl, net.java.games.jogl.GLU glu)
gl
- The gl context to draw withglu
- The utility context to draw withprotected boolean isVisible()
isVisible
in class VertexGeometry
public void setStripCount(int[] counts, int num) throws InvalidWriteTimingException
counts
- The array of countsnum
- The number of valid items to read from the array
java.lang.IllegalArgumentException
- Invalid total strip count or
individual strip count < 2
InvalidWriteTimingException
- An attempt was made to write outside
of the NodeUpdateListener callback methodpublic int getValidStripCount()
public void getStripCount(int[] values)
values
- An array to copy the strip values into
|
Aviatrix3D 1.0 | ||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |