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Aviatrix3D 1.0 | ||||||||||
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Packages that use Light | |
org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
Uses of Light in org.j3d.aviatrix3d |
Subclasses of Light in org.j3d.aviatrix3d | |
class |
AmbientLight
Representation of a purely ambient light source with no other abilities. |
class |
DirectionalLight
Representation of a directional light source. |
class |
PointLight
Representation of a point light source. |
class |
SpotLight
Representation of a spot light source. |
Methods in org.j3d.aviatrix3d that return Light | |
Light |
LightDetails.getLight()
Get the current light instance in use. |
Methods in org.j3d.aviatrix3d with parameters of type Light | |
int |
SpotLight.compareTo(Light l)
Compares this object with the specified object for order. |
int |
PointLight.compareTo(Light l)
Compares this object with the specified object for order. |
void |
LightDetails.update(Light l,
float[] tx)
Update the details with a new set of values. |
int |
Light.compareTo(Light l)
Compares this object with the specified object for order. |
int |
DirectionalLight.compareTo(Light l)
Compares this object with the specified object for order. |
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Aviatrix3D 1.0 | ||||||||||
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