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Aviatrix3D 1.0 | ||||||||||
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Packages that use AudioDevice | |
org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
org.j3d.aviatrix3d.audio | Various audio device types for rendering sound data. |
org.j3d.aviatrix3d.pipeline | Implementations of the various pipeline pieces. |
Uses of AudioDevice in org.j3d.aviatrix3d |
Methods in org.j3d.aviatrix3d that return AudioDevice | |
AudioDevice |
AudioPipeline.getAudioDevice()
Get the currently registered audio device instance. |
Methods in org.j3d.aviatrix3d with parameters of type AudioDevice | |
void |
AudioPipeline.setAudioDevice(AudioDevice device)
Register an audio output device that this pipeline will send its output to. |
Uses of AudioDevice in org.j3d.aviatrix3d.audio |
Classes in org.j3d.aviatrix3d.audio that implement AudioDevice | |
class |
OpenALAudioDevice
Implementation of the most basic audio device, supporting the minimal number of features using OpenAL. |
Uses of AudioDevice in org.j3d.aviatrix3d.pipeline |
Methods in org.j3d.aviatrix3d.pipeline that return AudioDevice | |
AudioDevice |
DefaultAudioPipeline.getAudioDevice()
Get the currently registered drawable device instance. |
Methods in org.j3d.aviatrix3d.pipeline with parameters of type AudioDevice | |
void |
SingleThreadRenderManager.setAudioDevice(AudioDevice device)
Set the Audio Device that is the output for this render manager. |
void |
DefaultAudioPipeline.setAudioDevice(AudioDevice device)
Register a drawing surface that this pipeline will send its output to. |
void |
AudioSortToSingleDeviceListener.setDevice(AudioDevice ad)
Set the device instance to be used as the target. |
Constructors in org.j3d.aviatrix3d.pipeline with parameters of type AudioDevice | |
SingleThreadRenderManager(RenderPipeline pipe,
AudioPipeline audioPipe,
DrawableSurface surface,
AudioDevice device)
Constructs a new DefaultRenderManager for a single channel |
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Aviatrix3D 1.0 | ||||||||||
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