|
Aviatrix3D 1.0 | ||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use RenderableComponent | |
org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
Uses of RenderableComponent in org.j3d.aviatrix3d |
Classes in org.j3d.aviatrix3d that implement RenderableComponent | |
class |
AmbientLight
Representation of a purely ambient light source with no other abilities. |
class |
ClipPlane
Representation of a single clip plane that can be used to clip a model in addition to the normal view volume clipping. |
class |
DirectionalLight
Representation of a directional light source. |
class |
Light
Base representation of a light source that corresponds to the base set of capabilities that all lights in OpenGL have. |
class |
PointLight
Representation of a point light source. |
class |
ShaderArguments
Representation of a set of arguments (uniform variables) that can be passed to a shader program. |
class |
SpotLight
Representation of a spot light source. |
class |
TextureUnit
Describes a texture stage and its associated texture and attributes. |
|
Aviatrix3D 1.0 | ||||||||||
PREV NEXT | FRAMES NO FRAMES |