Aviatrix3D 1.0

Uses of Interface
org.j3d.aviatrix3d.AudioPipeline

Packages that use AudioPipeline
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.aviatrix3d.pipeline Implementations of the various pipeline pieces. 
 

Uses of AudioPipeline in org.j3d.aviatrix3d
 

Methods in org.j3d.aviatrix3d with parameters of type AudioPipeline
 void RenderPipelineManager.addAudioPipeline(AudioPipeline pipe)
          Add a pipeline to be rendered to the manager.
 void RenderPipelineManager.removeAudioPipeline(AudioPipeline pipe)
          Remove an already registered pipeline from the manager.
 

Uses of AudioPipeline in org.j3d.aviatrix3d.pipeline
 

Classes in org.j3d.aviatrix3d.pipeline that implement AudioPipeline
 class DefaultAudioPipeline
          The default implementation of the audio pipeline usable by most applications.
 

Methods in org.j3d.aviatrix3d.pipeline with parameters of type AudioPipeline
 void SingleThreadRenderManager.addAudioPipeline(AudioPipeline pipe)
          Add an audio pipeline to be rendered to the manager.
 void SingleThreadRenderManager.removeAudioPipeline(AudioPipeline pipe)
          Remove an already registered pipeline from the manager.
 void MultiThreadRenderManager.addAudioPipeline(AudioPipeline pipe)
          Add a audio pipeline to be rendered to the manager.
 void MultiThreadRenderManager.removeAudioPipeline(AudioPipeline pipe)
          Remove an already registered pipeline from the manager.
 

Constructors in org.j3d.aviatrix3d.pipeline with parameters of type AudioPipeline
SingleThreadRenderManager(RenderPipeline pipe, AudioPipeline audioPipe, DrawableSurface surface, AudioDevice device)
          Constructs a new DefaultRenderManager for a single channel
 


Aviatrix3D 1.0

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