Aviatrix3D 1.0

Uses of Interface
org.j3d.aviatrix3d.AudioRenderable

Packages that use AudioRenderable
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
 

Uses of AudioRenderable in org.j3d.aviatrix3d
 

Classes in org.j3d.aviatrix3d that implement AudioRenderable
 class BackgroundSound
          A BackgroundSound class whichs emits a sound which doesn't change by distance or orientation.
 class ConeSound
          A ConeSound class which emits a conical sound in one direction.
 class PointSound
          A PointSound class which emits sound in all directions from a point.
 class Sound
          A Sound class represents all sound emiting nodes in the system.
 

Fields in org.j3d.aviatrix3d declared as AudioRenderable
 AudioRenderable CullAudioOutputDetails.renderable
          The node instance to be rendered.
 AudioRenderable AudioDetails.renderable
          The lead node instance to be rendered.
 


Aviatrix3D 1.0

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