Aviatrix3D
2.0 Dev

Uses of Class
org.j3d.aviatrix3d.Group

Packages that use Group
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.aviatrix3d.pipeline.graphics Implementations of the various pipeline pieces. 
org.j3d.renderer.aviatrix3d.geom High-level simple geometry utility primitives for quickly making a scene graph with. 
org.j3d.renderer.aviatrix3d.geom.hanim Humanoid skinned-mesh representation for use with the Aviatrix3D scene graph. 
org.j3d.renderer.aviatrix3d.loader Implementations of file loaders that produce an Aviatrix3D scene graph. 
org.j3d.renderer.aviatrix3d.nodes Scenegraph nodes that extend Aviatrix with new functionality. 
org.j3d.renderer.aviatrix3d.util General utility classes for use with the core API. 
 

Uses of Group in org.j3d.aviatrix3d
 

Subclasses of Group in org.j3d.aviatrix3d
 class SharedGroup
          A grouping node that can have multiple parents, thus allowing a graph structure to the scene graph.
 class SwitchGroup
          Special grouping node that allows the selection of only a single child to be rendered.
 class TransformGroup
          A grouping node that contains a transform.
 

Methods in org.j3d.aviatrix3d that return Group
 Group SimpleScene.getRenderedGeometry()
          Get the root of the currently rendered scene.
 Group RenderPass.getRenderedGeometry()
          Get the root of the currently rendered scene.
 

Methods in org.j3d.aviatrix3d with parameters of type Group
 void SimpleScene.setRenderedGeometry(Group geom)
          Set the collection of geometry that should be rendered to this texture.
 void RenderPass.setRenderedGeometry(Group geom)
          Set the collection of geometry that should be rendered to this texture.
 

Uses of Group in org.j3d.aviatrix3d.pipeline.graphics
 

Methods in org.j3d.aviatrix3d.pipeline.graphics with parameters of type Group
protected  int SimpleFrustumCullStage.cullSingle(Group node, int buffer)
          Update and cull the scenegraph of a single node without doing any other processing.
protected  int NullCullStage.cullSingle(Group node, int buffer)
          Update and cull the scenegraph of a single node without doing any other processing.
protected  int GenericCullStage.cullSingle(Group node, int buffer)
          Update and cull the scenegraph of a single node without doing any other processing.
protected  int FrustumCullStage.cullSingle(Group node, int buffer)
          Update and cull the scenegraph of a single node without doing any other processing.
protected abstract  int BaseCullStage.cullSingle(Group node, int buffer)
          Update and cull the scenegraph of a single node without doing any other processing.
 

Uses of Group in org.j3d.renderer.aviatrix3d.geom
 

Subclasses of Group in org.j3d.renderer.aviatrix3d.geom
 class Axis
          Representation of a set of axis around the coordinates.
 

Uses of Group in org.j3d.renderer.aviatrix3d.geom.hanim
 

Fields in org.j3d.renderer.aviatrix3d.geom.hanim declared as Group
protected  Group SoftwareHumanoid.skinGroup
          Group for containing the skin Shape nodes
 

Uses of Group in org.j3d.renderer.aviatrix3d.loader
 

Methods in org.j3d.renderer.aviatrix3d.loader that return Group
 Group AVModel.getModelRoot()
          Get the root of the scene graph structure that represents this model.
 

Uses of Group in org.j3d.renderer.aviatrix3d.nodes
 

Subclasses of Group in org.j3d.renderer.aviatrix3d.nodes
 class Billboard
          Not available at this time Provides local billboard capabilities that orient the children object towards the camera location.
 class MaskedSwitch
          Special grouping node that allows the selection of only a mask of children to be rendered.
 

Uses of Group in org.j3d.renderer.aviatrix3d.util
 

Methods in org.j3d.renderer.aviatrix3d.util with parameters of type Group
 void ScenePrinter.dumpGraph(Group root)
          Print the scene graph from the given root node.
 


Aviatrix3D
2.0 Dev

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