Aviatrix3D
2.0 Dev

org.j3d.aviatrix3d
Interface DeletableSceneGraphObject

All Known Implementing Classes:
BoxBackground, ShaderProgram, SphereBackground, Texture

public interface DeletableSceneGraphObject

Marker interface that permits an object to have a known, well-defined method for being called to clean up it's internal state during the OpenGL rendering cycle.

This interface is used by objects such as textures, that should have an explicit cleanup stage inside the OpenGL rendering loop.

Version:
$Revision: 1.4 $
Author:
Justin Couch

Method Summary
 void cleanup(javax.media.opengl.GL gl)
          Cleanup the object now for the given GL context.
 

Method Detail

cleanup

public void cleanup(javax.media.opengl.GL gl)
Cleanup the object now for the given GL context.

Parameters:
gl - The gl context to draw with

Aviatrix3D
2.0 Dev

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