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Aviatrix3D 2.0 Dev |
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Packages that use ViewportCollection | |
org.j3d.aviatrix3d.pipeline.graphics | Implementations of the various pipeline pieces. |
Uses of ViewportCollection in org.j3d.aviatrix3d.pipeline.graphics |
Fields in org.j3d.aviatrix3d.pipeline.graphics declared as ViewportCollection | |
protected ViewportCollection[][] |
BaseCullStage.outputLayers
List of the final layers that are to be passed to the output |
Methods in org.j3d.aviatrix3d.pipeline.graphics with parameters of type ViewportCollection | |
void |
GraphicsSortStage.sort(ViewportCollection[][] layers,
int[] numLayers,
int numScenes,
SceneGraphObject[][] sceneParent,
int bufferId)
Sort the listing of layers and nodes. |
void |
CullToSingleSortListener.culledOutput(ViewportCollection[][] layers,
int[] numLayers,
int numScenes,
SceneGraphObject[][] sceneParents,
int bufferId)
Here's the sorted output list of nodes per layer. |
void |
CulledGeometryReceiver.culledOutput(ViewportCollection[][] layers,
int[] numLayers,
int numScenes,
SceneGraphObject[][] sceneParent,
int bufferId)
Here's the sorted output list of nodes per layer. |
void |
BaseSortStage.sort(ViewportCollection[][] layers,
int[] numLayers,
int numScenes,
SceneGraphObject[][] sceneParents,
int bufferId)
Sort the listing of layers and nodes. |
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Aviatrix3D 2.0 Dev |
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