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Aviatrix3D 2.0 Dev |
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Packages that use InternalNodeUpdateListener | |
org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
org.j3d.aviatrix3d.rendering | Various audio device types for rendering sound data. |
Uses of InternalNodeUpdateListener in org.j3d.aviatrix3d |
Fields in org.j3d.aviatrix3d declared as InternalNodeUpdateListener | |
protected InternalNodeUpdateListener |
Geometry.internalUpdater
Update handler for the external code. |
Methods in org.j3d.aviatrix3d with parameters of type InternalNodeUpdateListener | |
boolean |
NodeUpdateHandler.boundsChanged(NodeUpdateListener l,
java.lang.Object src,
InternalNodeUpdateListener intL)
Notify the handler that you have updates to the SG that might alter a node's bounds. |
Uses of InternalNodeUpdateListener in org.j3d.aviatrix3d.rendering |
Methods in org.j3d.aviatrix3d.rendering with parameters of type InternalNodeUpdateListener | |
boolean |
SingleThreadRenderManager.boundsChanged(NodeUpdateListener l,
java.lang.Object src,
InternalNodeUpdateListener intL)
Notify the handler that you have updates to the SG that might alter a node's bounds. |
boolean |
MultiThreadRenderManager.boundsChanged(NodeUpdateListener l,
java.lang.Object src,
InternalNodeUpdateListener intL)
Notify the handler that you have updates to the SG that might alter a node's bounds. |
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Aviatrix3D 2.0 Dev |
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