Aviatrix3D
2.0 Dev

Uses of Interface
org.j3d.aviatrix3d.pipeline.graphics.GraphicsRenderPipeline

Packages that use GraphicsRenderPipeline
org.j3d.aviatrix3d.pipeline.graphics Implementations of the various pipeline pieces. 
org.j3d.aviatrix3d.rendering Various audio device types for rendering sound data. 
 

Uses of GraphicsRenderPipeline in org.j3d.aviatrix3d.pipeline.graphics
 

Classes in org.j3d.aviatrix3d.pipeline.graphics that implement GraphicsRenderPipeline
 class DefaultGraphicsPipeline
          The default implementation of the rendering pipeline usable by most applications.
 

Uses of GraphicsRenderPipeline in org.j3d.aviatrix3d.rendering
 

Constructors in org.j3d.aviatrix3d.rendering with parameters of type GraphicsRenderPipeline
SingleThreadRenderManager(GraphicsRenderPipeline graphicsPipe, GraphicsOutputDevice graphicsDev)
          Constructs a new DefaultRenderManager for a single channel
SingleThreadRenderManager(GraphicsRenderPipeline graphicsPipe, AudioRenderPipeline audioPipe, GraphicsOutputDevice graphicsDev, AudioOutputDevice audioDev)
          Constructs a new DefaultRenderManager for a single channel
 


Aviatrix3D
2.0 Dev

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