Aviatrix3D
2.0 Dev

Uses of Class
org.j3d.aviatrix3d.Material

Packages that use Material
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.aviatrix3d.pipeline.graphics Implementations of the various pipeline pieces. 
 

Uses of Material in org.j3d.aviatrix3d
 

Methods in org.j3d.aviatrix3d that return Material
 Material Appearance.getMaterial()
          Get the current material in use.
 

Methods in org.j3d.aviatrix3d with parameters of type Material
 int Material.compareTo(Material mat)
          Compares this object with the specified object for order.
 boolean Material.equals(Material mat)
          Compares this object with the specified object to check for equivalence.
 void Appearance.setMaterial(Material mat)
          Set the material to use.
 

Uses of Material in org.j3d.aviatrix3d.pipeline.graphics
 

Fields in org.j3d.aviatrix3d.pipeline.graphics declared as Material
protected  Material BaseStateSortStage.currentMaterial
          The currently valid material
 


Aviatrix3D
2.0 Dev

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