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Aviatrix3D 2.0 Dev |
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Packages that use MultipassScene | |
org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
org.j3d.aviatrix3d.pipeline.graphics | Implementations of the various pipeline pieces. |
Uses of MultipassScene in org.j3d.aviatrix3d |
Methods in org.j3d.aviatrix3d that return MultipassScene | |
MultipassScene |
MultipassViewportLayer.getScene()
Get the currently set scene instance. |
MultipassScene |
MultipassViewport.getScene()
Get the currently set scene instance. |
Methods in org.j3d.aviatrix3d with parameters of type MultipassScene | |
void |
MultipassViewportLayer.setScene(MultipassScene sc)
Set a new scene instance to be used by this layer. |
void |
MultipassViewport.setScene(MultipassScene sc)
Set a new scene instance to be used by this viewport. |
Uses of MultipassScene in org.j3d.aviatrix3d.pipeline.graphics |
Methods in org.j3d.aviatrix3d.pipeline.graphics with parameters of type MultipassScene | |
protected void |
BaseCullStage.cullMultipassViewportLayer(MultipassScene scene,
int subsceneId,
int layerId,
int viewIndex,
int layerIndex,
int buffer)
Cull through a simple viewport instance. |
protected void |
BaseCullStage.fillEnvData(MultipassScene scene,
GraphicsEnvironmentData envData,
int buffer)
Take a simple scene and fill in a GraphicsEnvironmentData instance. |
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