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Aviatrix3D 2.0 Dev |
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Marker interface for all objects that can render themself given just a GL context and GLU information.
Objects that handle their own state independently is usable by both
Node
and NodeComponent
classes.
Method Summary | |
void |
postRender(javax.media.opengl.GL gl)
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void |
render(javax.media.opengl.GL gl)
This method is called to render this node. |
Methods inherited from interface org.j3d.aviatrix3d.Renderable |
equals |
Methods inherited from interface java.lang.Comparable |
compareTo |
Method Detail |
public void render(javax.media.opengl.GL gl)
gl
- The gl context to draw withpublic void postRender(javax.media.opengl.GL gl)
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Aviatrix3D 2.0 Dev |
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