Aviatrix3D
2.0 Dev

Uses of Class
org.j3d.aviatrix3d.Light

Packages that use Light
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.aviatrix3d.pipeline.graphics Implementations of the various pipeline pieces. 
 

Uses of Light in org.j3d.aviatrix3d
 

Subclasses of Light in org.j3d.aviatrix3d
 class AmbientLight
          Representation of a purely ambient light source with no other abilities.
 class DirectionalLight
          Representation of a directional light source.
 class PointLight
          Representation of a point light source.
 class SpotLight
          Representation of a spot light source.
 

Methods in org.j3d.aviatrix3d with parameters of type Light
 int SpotLight.compareTo(Light l)
          Compares this object with the specified object for order.
 int PointLight.compareTo(Light l)
          Compares this object with the specified object for order.
 int Light.compareTo(Light l)
          Compares this object with the specified object for order.
 int DirectionalLight.compareTo(Light l)
          Compares this object with the specified object for order.
 

Uses of Light in org.j3d.aviatrix3d.pipeline.graphics
 

Fields in org.j3d.aviatrix3d.pipeline.graphics declared as Light
protected  Light[] BaseCullStage.lightList
          The list of lights nodes currently valid while traversing.
 


Aviatrix3D
2.0 Dev

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