Aviatrix3D
2.0 Dev

Uses of Class
org.j3d.aviatrix3d.MultipassScene

Packages that use MultipassScene
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.aviatrix3d.pipeline.graphics Implementations of the various pipeline pieces. 
 

Uses of MultipassScene in org.j3d.aviatrix3d
 

Methods in org.j3d.aviatrix3d that return MultipassScene
 MultipassScene MultipassViewportLayer.getScene()
          Get the currently set scene instance.
 MultipassScene MultipassViewport.getScene()
          Get the currently set scene instance.
 

Methods in org.j3d.aviatrix3d with parameters of type MultipassScene
 void MultipassViewportLayer.setScene(MultipassScene sc)
          Set a new scene instance to be used by this layer.
 void MultipassViewport.setScene(MultipassScene sc)
          Set a new scene instance to be used by this viewport.
 

Uses of MultipassScene in org.j3d.aviatrix3d.pipeline.graphics
 

Methods in org.j3d.aviatrix3d.pipeline.graphics with parameters of type MultipassScene
protected  void BaseCullStage.cullMultipassViewportLayer(MultipassScene scene, int subsceneId, int layerId, int viewIndex, int layerIndex, int buffer)
          Cull through a simple viewport instance.
protected  void BaseCullStage.fillEnvData(MultipassScene scene, GraphicsEnvironmentData envData, int buffer)
          Take a simple scene and fill in a GraphicsEnvironmentData instance.
 


Aviatrix3D
2.0 Dev

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