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java.lang.Objectorg.j3d.aviatrix3d.pipeline.graphics.BufferDetails
Class for passing the various rendering buffer renderable representations through the pipeline.
Multipass rendering require information the different buffers that can be rendered to. In a lot of cases these use buffers that are not just the normal colour and depth values.
Field Summary | |
RenderableBufferState |
accumBufferState
Renderable information about the accumulation buffer |
RenderableBufferState |
colorBufferState
Renderable information about the colour buffer |
RenderableBufferState |
depthBufferState
Renderable information about the depth buffer |
RenderableBufferState |
stencilBufferState
Renderable information about the stencil buffer |
Constructor Summary | |
BufferDetails()
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Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
public RenderableBufferState colorBufferState
public RenderableBufferState depthBufferState
public RenderableBufferState stencilBufferState
public RenderableBufferState accumBufferState
Constructor Detail |
public BufferDetails()
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Aviatrix3D 2.0 Dev |
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