Aviatrix3D
2.0 Dev

Uses of Class
org.j3d.aviatrix3d.Background

Packages that use Background
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.aviatrix3d.pipeline.graphics Implementations of the various pipeline pieces. 
 

Uses of Background in org.j3d.aviatrix3d
 

Subclasses of Background in org.j3d.aviatrix3d
 class BoxBackground
          Background node that renders a sky box using any or all of the 6 textures.
 class ColorBackground
          Background node that represents a single solid 4-component colour.
 class ShapeBackground
          Background node that renders a list of user-provided Shape3D instances.
 class SphereBackground
          Background node that renders a single user-provided texture on a sphere.
 

Methods in org.j3d.aviatrix3d that return Background
 Background SimpleScene.getActiveBackground()
          Get the currently set active background.
 Background MultipassScene.getActiveBackground()
          Get the currently set active view.
 

Methods in org.j3d.aviatrix3d with parameters of type Background
 void SimpleScene.setActiveBackground(Background bg)
          Set the background path that should be applied to the current surface.
 void MultipassScene.setActiveBackground(Background bg)
          Set the background path that should be applied to the current surface.
 

Uses of Background in org.j3d.aviatrix3d.pipeline.graphics
 

Fields in org.j3d.aviatrix3d.pipeline.graphics declared as Background
 Background GraphicsEnvironmentData.background
          The current background instance, if set
 


Aviatrix3D
2.0 Dev

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