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Aviatrix3D 2.0 Dev |
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Packages that use FragmentShader | |
org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
org.j3d.aviatrix3d.pipeline.graphics | Implementations of the various pipeline pieces. |
Uses of FragmentShader in org.j3d.aviatrix3d |
Methods in org.j3d.aviatrix3d that return FragmentShader | |
FragmentShader |
GL14Shader.getFragmentShader()
Get the current fragShader in use. |
Methods in org.j3d.aviatrix3d with parameters of type FragmentShader | |
void |
GL14Shader.setFragmentShader(FragmentShader shader)
Set the fragment shader to use. |
int |
FragmentShader.compareTo(FragmentShader sh)
Compares this object with the specified object for order. |
boolean |
FragmentShader.equals(FragmentShader sh)
Compares this object with the specified object to check for equivalence. |
Uses of FragmentShader in org.j3d.aviatrix3d.pipeline.graphics |
Fields in org.j3d.aviatrix3d.pipeline.graphics declared as FragmentShader | |
protected FragmentShader |
BaseStateSortStage.currentFragShader
The currently valid fragment shader |
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Aviatrix3D 2.0 Dev |
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