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See:
Description
Interface Summary | |
RenderManager | A marker interface that represents a class capable of managing the complete rendering pipeline. |
Class Summary | |
MultiThreadRenderManager | Implementation of the RenderManager that uses separate
threads for each of the pipelines that it is managing, allowing it to run
multiple output surfaces simultaneously (eg Powerwall, CAVE etc). |
SingleThreadRenderManager | Implementation of the RenderManager that uses a single thread
for all of the processing steps. |
Various audio device types for rendering sound data.
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