Aviatrix3D
2.0 Dev

Uses of Class
org.j3d.aviatrix3d.DepthBufferState

Packages that use DepthBufferState
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
 

Uses of DepthBufferState in org.j3d.aviatrix3d
 

Methods in org.j3d.aviatrix3d that return DepthBufferState
 DepthBufferState RenderPass.getDepthBufferState()
          Get the currently set depth buffer state.
 

Methods in org.j3d.aviatrix3d with parameters of type DepthBufferState
 void RenderPass.setDepthBufferState(DepthBufferState state)
          Set the depth buffer state that should be applied to the during this pass.
 int DepthBufferState.compareTo(DepthBufferState dbs)
          Compares this object with the specified object for order.
 boolean DepthBufferState.equals(DepthBufferState dbs)
          Compares this object with the specified object to check for equivalence.
 


Aviatrix3D
2.0 Dev

Latest Info from http://aviatrix3d.j3d.org/
Copyright © 2003 - 2005 j3d.org