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Aviatrix3D 2.0 Dev |
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Packages that use SimpleScene | |
org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
org.j3d.aviatrix3d.pipeline.graphics | Implementations of the various pipeline pieces. |
Uses of SimpleScene in org.j3d.aviatrix3d |
Methods in org.j3d.aviatrix3d that return SimpleScene | |
SimpleScene |
SimpleViewportLayer.getScene()
Get the currently set scene instance. |
SimpleScene |
SimpleViewport.getScene()
Get the currently set scene instance. |
Methods in org.j3d.aviatrix3d with parameters of type SimpleScene | |
void |
SimpleViewportLayer.setScene(SimpleScene sc)
Set a new scene instance to be used by this layer. |
void |
SimpleViewport.setScene(SimpleScene sc)
Set a new scene instance to be used by this viewport. |
Uses of SimpleScene in org.j3d.aviatrix3d.pipeline.graphics |
Methods in org.j3d.aviatrix3d.pipeline.graphics with parameters of type SimpleScene | |
protected void |
SimpleFrustumCullStage.cullScene(SimpleScene scene,
int subsceneId,
int layerId,
int viewIndex,
int layerIndex,
int buffer)
Update and cull the scenegraph. |
protected void |
NullCullStage.cullScene(SimpleScene scene,
int subsceneId,
int layerId,
int viewIndex,
int layerIndex,
int buffer)
Update and cull the scenegraph. |
protected void |
GenericCullStage.cullScene(SimpleScene scene,
int subsceneId,
int layerId,
int viewIndex,
int layerIndex,
int buffer)
Update and cull the scenegraph. |
protected void |
GenericCullStage.fillEnvData(SimpleScene scene,
GraphicsEnvironmentData envData,
int buffer)
Take the scene and fill in a GraphicsEnvironmentData instance. |
protected void |
FrustumCullStage.cullScene(SimpleScene scene,
int subsceneId,
int layerId,
int viewIndex,
int layerIndex,
int buffer)
Update and cull the scenegraph. |
protected void |
FrustumCullStage.fillEnvData(SimpleScene scene,
GraphicsEnvironmentData envData,
int buffer)
Take the scene and fill in a GraphicsEnvironmentData instance. |
protected abstract void |
BaseCullStage.cullScene(SimpleScene scene,
int subsceneId,
int layerId,
int viewIndex,
int layerIndex,
int buffer)
Update and cull the scenegraph. |
protected void |
BaseCullStage.fillEnvData(SimpleScene scene,
GraphicsEnvironmentData envData,
int buffer)
Take a simple scene and fill in a GraphicsEnvironmentData instance. |
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Aviatrix3D 2.0 Dev |
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