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Aviatrix3D 2.0 Dev |
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Packages that use GraphicsRenderPipeline | |
org.j3d.aviatrix3d.pipeline.graphics | Implementations of the various pipeline pieces. |
org.j3d.aviatrix3d.rendering | Various audio device types for rendering sound data. |
Uses of GraphicsRenderPipeline in org.j3d.aviatrix3d.pipeline.graphics |
Classes in org.j3d.aviatrix3d.pipeline.graphics that implement GraphicsRenderPipeline | |
class |
DefaultGraphicsPipeline
The default implementation of the rendering pipeline usable by most applications. |
Uses of GraphicsRenderPipeline in org.j3d.aviatrix3d.rendering |
Constructors in org.j3d.aviatrix3d.rendering with parameters of type GraphicsRenderPipeline | |
SingleThreadRenderManager(GraphicsRenderPipeline graphicsPipe,
GraphicsOutputDevice graphicsDev)
Constructs a new DefaultRenderManager for a single channel |
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SingleThreadRenderManager(GraphicsRenderPipeline graphicsPipe,
AudioRenderPipeline audioPipe,
GraphicsOutputDevice graphicsDev,
AudioOutputDevice audioDev)
Constructs a new DefaultRenderManager for a single channel |
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Aviatrix3D 2.0 Dev |
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