Aviatrix3D
2.0 Beta 2

Uses of Class
org.j3d.aviatrix3d.AlreadyParentedException

Packages that use AlreadyParentedException
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.renderer.aviatrix3d.nodes Scenegraph nodes that extend Aviatrix with new functionality. 
 

Uses of AlreadyParentedException in org.j3d.aviatrix3d
 

Methods in org.j3d.aviatrix3d that throw AlreadyParentedException
 void ViewportLayer2D.setScene(Scene2D sc)
          Set a new scene instance to be used by this layer.
 void Viewport2D.setScene(Scene2D sc)
          Set a new scene instance to be used by this viewport.
 void SimpleViewportLayer.setScene(SimpleScene sc)
          Set a new scene instance to be used by this layer.
 void SimpleViewport.setScene(SimpleScene sc)
          Set a new scene instance to be used by this viewport.
 void SimpleLayer2D.setViewport(Viewport2D vp)
          Set a new viewport instance to be used by this layer.
 void SimpleLayer.setViewport(Viewport vp)
          Set a new viewport instance to be used by this layer.
protected  void SharedNode2D.setParent(Node p)
          Specify this nodes parent, overridden to provide behaviour that appends the node to the list rather than replacing it.
protected  void SharedNode.setParent(Node p)
          Specify this nodes parent, overridden to provide behaviour that appends the node to the list rather than replacing it.
protected  void SharedGroup2D.setParent(Node p)
          Specify this nodes parent, overridden to provide behaviour that appends the node to the list rather than replacing it.
protected  void SharedGroup.setParent(Node p)
          Specify this nodes parent, overridden to provide behaviour that appends the node to the list rather than replacing it.
protected  void Raster.addParent(Node p)
          Add a parent to this node.
 void ObjectSet.addChild(SceneGraphObject newChild)
          Appends the specified child node to this group node's list of children
 void ObjectSet.setChild(SceneGraphObject newChild, int idx)
          Replaces the child node at the specified index in this group node's list of children with the specified child.
protected  void NodeComponent.addParent(SceneGraphObject p)
          Specify this nodes parent, overridden to provide behaviour that appends the node to the list rather than replacing it.
protected  void Node.setParent(Node p)
          Specify this nodes parent.
 void MultipassViewportLayer.setScene(MultipassScene sc)
          Set a new scene instance to be used by this layer.
 void MultipassViewport.setScene(MultipassScene sc)
          Set a new scene instance to be used by this viewport.
 void Group2D.addChild(Node2D newChild)
          Appends the specified child node to this group node's list of children
 void Group2D.setChild(Node2D newChild, int idx)
          Replaces the child node at the specified index in this group node's list of children with the specified child.
 void Group.addChild(Node newChild)
          Appends the specified child node to this group node's list of children
 void Group.setChild(Node newChild, int idx)
          Replaces the child node at the specified index in this group node's list of children with the specified child.
protected  void Geometry.addParent(Node p)
          Add a parent to this node.
 void CompositeViewport.addViewportLayer(ViewportLayer vp)
          Add a new viewport to be used by this layer.
 void CompositeLayer2D.addViewport(Viewport2D vp)
          Add a new viewport to be used by this layer.
 void CompositeLayer.addViewport(Viewport vp)
          Add a new viewport to be used by this layer.
protected  void BufferState.addParent(SceneGraphObject p)
          Specify this nodes parent, overridden to provide behaviour that appends the node to the list rather than replacing it.
protected  void BaseNode.setParent(Node node, Node p)
          Specify this nodes parent.
 void BaseGroup.addChild(Node newChild)
          Appends the specified child node to this group node's list of children
 void BaseGroup.setChild(Node newChild, int idx)
          Replaces the child node at the specified index in this group node's list of children with the specified child.
 

Uses of AlreadyParentedException in org.j3d.renderer.aviatrix3d.nodes
 

Methods in org.j3d.renderer.aviatrix3d.nodes that throw AlreadyParentedException
 void LODGroup.addChild(Node newChild)
          Appends the specified child node to this group node's list of children
 


Aviatrix3D
2.0 Beta 2

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