Aviatrix3D
2.0 Beta 2

Uses of Class
org.j3d.aviatrix3d.Background

Packages that use Background
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
 

Uses of Background in org.j3d.aviatrix3d
 

Subclasses of Background in org.j3d.aviatrix3d
 class BoxBackground
          Background node that renders a sky box using any or all of the 6 textures.
 class ColorBackground
          Background node that represents a single solid 4-component colour.
 class ImageBackground
          Background node for 2D scenes that draws an image on screen as the background.
 class ShapeBackground
          Background node that renders a list of user-provided Shape3D instances.
 class SphereBackground
          Background node that renders a single user-provided texture on a sphere.
 

Methods in org.j3d.aviatrix3d that return Background
 Background SimpleScene.getActiveBackground()
          Get the currently set active background.
 Background Scene2D.getActiveBackground()
          Get the currently set active background.
 Background MultipassScene.getActiveBackground()
          Get the currently set active view.
 

Methods in org.j3d.aviatrix3d with parameters of type Background
 void SimpleScene.setActiveBackground(Background bg)
          Set the background path that should be applied to the current surface.
 void Scene2D.setActiveBackground(Background bg)
          Set the background path that should be applied to the current surface.
 void MultipassScene.setActiveBackground(Background bg)
          Set the background path that should be applied to the current surface.
 


Aviatrix3D
2.0 Beta 2

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