|
Aviatrix3D 2.0 Beta 2 |
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use AudioOutputDevice | |
org.j3d.aviatrix3d.management | Interfaces and classes that provide the high level management of the integration between the scene graph and rendering pipeline. |
org.j3d.aviatrix3d.output.audio | Implementations of audio output devices for rendering sound data. |
org.j3d.aviatrix3d.pipeline.audio | Various audio device types for rendering sound data. |
Uses of AudioOutputDevice in org.j3d.aviatrix3d.management |
Methods in org.j3d.aviatrix3d.management with parameters of type AudioOutputDevice | |
void |
SingleThreadRenderManager.setAudioOutputDevice(AudioOutputDevice device)
Set the Audio Device that is the output for this render manager. |
Constructors in org.j3d.aviatrix3d.management with parameters of type AudioOutputDevice | |
SingleThreadRenderManager(GraphicsRenderPipeline graphicsPipe,
AudioRenderPipeline audioPipe,
GraphicsOutputDevice graphicsDev,
AudioOutputDevice audioDev)
Constructs a new DefaultRenderManager for a single channel |
Uses of AudioOutputDevice in org.j3d.aviatrix3d.output.audio |
Classes in org.j3d.aviatrix3d.output.audio that implement AudioOutputDevice | |
class |
OpenALAudioDevice
Implementation of the most basic audio device, supporting the minimal number of features using OpenAL. |
Uses of AudioOutputDevice in org.j3d.aviatrix3d.pipeline.audio |
Methods in org.j3d.aviatrix3d.pipeline.audio that return AudioOutputDevice | |
AudioOutputDevice |
DefaultAudioPipeline.getAudioOutputDevice()
Get the currently registered drawable device instance. |
AudioOutputDevice |
AudioRenderPipeline.getAudioOutputDevice()
Get the currently registered audio device instance. |
Methods in org.j3d.aviatrix3d.pipeline.audio with parameters of type AudioOutputDevice | |
void |
DefaultAudioPipeline.setAudioOutputDevice(AudioOutputDevice device)
Register a drawing surface that this pipeline will send its output to. |
void |
AudioSortToSingleDeviceListener.setDevice(AudioOutputDevice ad)
Set the device instance to be used as the target. |
void |
AudioRenderPipeline.setAudioOutputDevice(AudioOutputDevice device)
Register an audio output device that this pipeline will send its output to. |
|
Aviatrix3D 2.0 Beta 2 |
||||||||||
PREV NEXT | FRAMES NO FRAMES |