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Aviatrix3D 2.0 Beta 2 |
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A renderable object that is a programmable shader.
The shader may be either single combined object, like the GLSL shaders, or consist of components, such as the earlier GL 1.4 extensions.
Method Summary | |
ComponentRenderable |
getArgumentsRenderable()
Get an object that represents arguments that should be passed along with the shader. |
ShaderComponentRenderable |
getShaderRenderable(int type)
Get the component of this shader, if it has one. |
Methods inherited from interface org.j3d.aviatrix3d.rendering.ObjectRenderable |
postRender, render |
Methods inherited from interface org.j3d.aviatrix3d.rendering.Renderable |
equals |
Methods inherited from interface java.lang.Comparable |
compareTo |
Method Detail |
public ComponentRenderable getArgumentsRenderable()
public ShaderComponentRenderable getShaderRenderable(int type)
type
- One of the _SHADER constants from
ShaderComponentRenderable
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Aviatrix3D 2.0 Beta 2 |
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