Aviatrix3D
2.0 Beta 2

Package org.j3d.aviatrix3d.output.graphics

Implementations of graphics output devices types for rendering the OpenGL output.

See:
          Description

Interface Summary
ElumensOutputDevice An extended form of the GraphicsOutputDevice interface that adds methods that are specific to managing Elumens setup functionality.
RenderingProcessor Handles the rendering for a single output device - be it on-screen or off.
StereoRenderingProcessor Internal interface representing a renderer with stereo support.
 

Class Summary
BaseAWTSurface Implementation of the most basic drawable surface extended to provide AWT-specific features.
BaseRenderingProcessor Common implementation for rendering handling to render for a single output device - be it on-screen or off.
BaseSurface Implementation of the most basic drawable surface, supporting the minimal number of features that is to be used by other, more complete implementations.
BaseSWTSurface Extended base implementation of the basic drawable surface, but adding in some SWT-specific features.
DebugAWTSurface Implementation of drawable surface with the key mapping defined to allow the GL trace to be debugged for a single frame.
DebugRenderingProcessor Handles the rendering for a single output device - be it on-screen or off.
DebugSWTSurface Implementation of the surface using SWT that allows for single-shot debugging output..
ElumensAWTSurface A surface which uses the Elumens SPI library to output to curved surfaces.
ElumensRenderingProcessor Handles the rendering for a single elumens dome-based output device.
ElumensSWTSurface Implementation of a surface using SWT that can render to an elumens output device.
QuadBufferStereoProcessor Handles the rendering for a single output device using quad-buffered stereo techniques.
SimpleAWTSurface Implementation of the most basic drawable surface, supporting the minimal number of features.
SimpleSWTSurface Implementation of the most basic drawable surface using SWT.
SingleEyeStereoProcessor Handles the rendering for a single output device, generating stereo by using alternate frame renders to render left and right views to a single buffer.
StandardRenderingProcessor Handles the rendering for a single output device - be it on-screen or off.
StereoAWTSurface Implementation of the most drawable surface, supporting stereo rendering capabilities.
StereoSWTSurface Implementation of the most drawable surface, supporting stereo rendering capabilities.
 

Package org.j3d.aviatrix3d.output.graphics Description

Implementations of graphics output devices types for rendering the OpenGL output.

These devices hide the underlying representation, but may be used as combinations for diferent device types.


Aviatrix3D
2.0 Beta 2

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