|
Aviatrix3D 2.0 Beta 2 |
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Objectorg.j3d.aviatrix3d.pipeline.RenderEnvironmentData
Data holder class used to pass the current environment data along the rendering pipeline.
End-user code should never be making use of this class unless the end user is implementing a customised rendering pipeline. This class is used as a simple internal collection of the per-frame renderable data that is passed along each stage of the pipeline.
Field Summary | |
int |
layerId
The ID of the layer this data represents 0 is the front-most active layer and increases from there. |
int |
subLayerId
The ID of the layer that is contained within a single viewport that this data represents. |
java.lang.Object |
userData
Any user provided data registered with the effects processor |
ObjectRenderable |
viewpoint
The current viewpoint instance |
javax.vecmath.Matrix4f |
viewTransform
Matrix representing the view frustum transformation |
Constructor Summary | |
RenderEnvironmentData()
Create a new instance of this class. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
public java.lang.Object userData
public ObjectRenderable viewpoint
public javax.vecmath.Matrix4f viewTransform
public int layerId
public int subLayerId
Constructor Detail |
public RenderEnvironmentData()
|
Aviatrix3D 2.0 Beta 2 |
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |