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Aviatrix3D 2.0 Beta 2 |
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See:
Description
Interface Summary | |
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ElumensOutputDevice | An extended form of the GraphicsOutputDevice interface that adds
methods that are specific to managing Elumens setup functionality. |
RenderingProcessor | Handles the rendering for a single output device - be it on-screen or off. |
StereoRenderingProcessor | Internal interface representing a renderer with stereo support. |
Class Summary | |
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BaseAWTSurface | Implementation of the most basic drawable surface extended to provide AWT-specific features. |
BaseRenderingProcessor | Common implementation for rendering handling to render for a single output device - be it on-screen or off. |
BaseSurface | Implementation of the most basic drawable surface, supporting the minimal number of features that is to be used by other, more complete implementations. |
BaseSWTSurface | Extended base implementation of the basic drawable surface, but adding in some SWT-specific features. |
DebugAWTSurface | Implementation of drawable surface with the key mapping defined to allow the GL trace to be debugged for a single frame. |
DebugRenderingProcessor | Handles the rendering for a single output device - be it on-screen or off. |
DebugSWTSurface | Implementation of the surface using SWT that allows for single-shot debugging output.. |
ElumensAWTSurface | A surface which uses the Elumens SPI library to output to curved surfaces. |
ElumensRenderingProcessor | Handles the rendering for a single elumens dome-based output device. |
ElumensSWTSurface | Implementation of a surface using SWT that can render to an elumens output device. |
PbufferSurface | Implementation of a drawable surface that only renders to an offscreen pbuffer. |
QuadBufferStereoProcessor | Handles the rendering for a single output device using quad-buffered stereo techniques. |
SimpleAWTSurface | Implementation of the most basic drawable surface, supporting the minimal number of features. |
SimpleSWTSurface | Implementation of the most basic drawable surface using SWT. |
SingleEyeStereoProcessor | Handles the rendering for a single output device, generating stereo by using alternate frame renders to render left and right views to a single buffer. |
StandardRenderingProcessor | Handles the rendering for a single output device - be it on-screen or off. |
StereoAWTSurface | Implementation of the most drawable surface, supporting stereo rendering capabilities. |
StereoSWTSurface | Implementation of the most drawable surface, supporting stereo rendering capabilities. |
Exception Summary | |
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PbufferUnavailableException | An exception indicating that Pbuffers are unavailable to be created, and
thus the PbufferSurface will be invalid. |
Implementations of graphics output devices types for rendering the OpenGL output.
These devices hide the underlying representation, but may be used as combinations for diferent device types.
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Aviatrix3D 2.0 Beta 2 |
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