Aviatrix3D
2.0

Uses of Interface
org.j3d.aviatrix3d.output.graphics.RenderingProcessor

Packages that use RenderingProcessor
org.j3d.aviatrix3d.output.graphics Implementations of graphics output devices types for rendering the OpenGL output. 
 

Uses of RenderingProcessor in org.j3d.aviatrix3d.output.graphics
 

Subinterfaces of RenderingProcessor in org.j3d.aviatrix3d.output.graphics
 interface StereoRenderingProcessor
          Internal interface representing a renderer with stereo support.
 

Classes in org.j3d.aviatrix3d.output.graphics that implement RenderingProcessor
 class BaseRenderingProcessor
          Common implementation for rendering handling to render for a single output device - be it on-screen or off.
 class DebugRenderingProcessor
          Handles the rendering for a single output device - be it on-screen or off.
 class ElumensRenderingProcessor
          Handles the rendering for a single elumens dome-based output device.
 class QuadBufferStereoProcessor
          Handles the rendering for a single output device using quad-buffered stereo techniques.
 class SingleEyeStereoProcessor
          Handles the rendering for a single output device, generating stereo by using alternate frame renders to render left and right views to a single buffer.
 class StandardRenderingProcessor
          Handles the rendering for a single output device - be it on-screen or off.
 

Fields in org.j3d.aviatrix3d.output.graphics declared as RenderingProcessor
protected  RenderingProcessor BaseSurface.canvasRenderer
          Abstract representation of the underlying primary renderer
 


Aviatrix3D
2.0

Latest Info from http://aviatrix3d.j3d.org/
Copyright © 2003 - 2008 j3d.org