Aviatrix3D
2.0

Uses of Class
org.j3d.aviatrix3d.Leaf

Packages that use Leaf
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.renderer.aviatrix3d.geom High-level simple geometry utility primitives for quickly making a scene graph with. 
 

Uses of Leaf in org.j3d.aviatrix3d
 

Subclasses of Leaf in org.j3d.aviatrix3d
 class AmbientLight
          Representation of a purely ambient light source with no other abilities.
 class Background
          Base collection of functionality marking background nodes of various types.
 class BackgroundSound
          A BackgroundSound class whichs emits a sound which doesn't change by distance or orientation.
 class BoxBackground
          Background node that renders a sky box using any or all of the 6 textures.
 class ClipPlane
          Representation of a single clip plane that can be used to clip a model in addition to the normal view volume clipping.
 class ColorBackground
          Background node that represents a single solid 4-component colour.
 class ConeSound
          A ConeSound class which emits a conical sound in one direction.
 class DirectionalLight
          Representation of a directional light source.
 class Fog
          Describes a fog rendering effect.
 class ImageBackground
          Background node for 2D scenes that draws an image on screen as the background.
 class Light
          Base representation of a light source that corresponds to the base set of capabilities that all lights in OpenGL have.
 class PointLight
          Representation of a point light source.
 class PointSound
          A PointSound class which emits sound in all directions from a point.
 class Shape3D
          A Shape3D class wraps polygonal geometry and appearance information.
 class ShapeBackground
          Background node that renders a list of user-provided Shape3D instances.
 class Sound
          A Sound class represents all sound emiting nodes in the system.
 class SphereBackground
          Background node that renders a single user-provided texture on a sphere.
 class SpotLight
          Representation of a spot light source.
 class Viewpoint
          A viewpoint into the scene.
 

Uses of Leaf in org.j3d.renderer.aviatrix3d.geom
 

Subclasses of Leaf in org.j3d.renderer.aviatrix3d.geom
 class Box
          A simple box primitive.
 class Cone
          A simple cone that uses triangles.
 class Cylinder
          A simple cylinder that uses triangle strips for rendering.
 class Sphere
          A simple sphere that uses triangle strips.
 class Spring
          A simple spring that uses triangle strips.
 class Torus
          A simple torus that uses triangle strips.
 


Aviatrix3D
2.0

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