A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. In this package are all the core nodes and interfaces that define the basic structure of Aviatrix3D. These nodes represent the scenegraph itself, but none of the rendering process. For how the rendering is performed, see the {@link org.j3d.aviatrix3d.pipeline} and {@link org.j3d.aviatrix3d.surface} packages.
The following features are not implemented as at V1.0 even though the APIs and classes exist.