#********************************************************************* # # (C) 2001 J3d.org # #********************************************************************* # Names of packages to be compiled. These are declared in the order that # they are to be compiled in. We create one at a time BUILD_ORDER = org.j3d.util \ org.j3d.util.device \ org.j3d.util.interpolator \ org.j3d.device.input \ org.j3d.device.input.spaceball.transformation \ org.j3d.device.input.spaceball.driver \ org.j3d.device.input.spaceball \ org.j3d.texture \ org.j3d.geom \ org.j3d.geom.terrain \ org.j3d.geom.overlay \ org.j3d.geom.particle \ org.j3d.ui \ org.j3d.ui.image \ org.j3d.ui.navigation \ org.j3d.terrain \ org.j3d.terrain.roam \ org.j3d.loaders \ org.j3d.loaders.ac3d.util \ org.j3d.loaders.ac3d.models \ org.j3d.loaders.ac3d.parser.exceptions \ org.j3d.loaders.ac3d.parser \ org.j3d.loaders.ac3d.parser.handlers \ org.j3d.loaders.ac3d \ org.j3d.loaders.stl \ org.j3d.loaders.vterrain # Names of packages that we want included in the javadoc JAVADOC_PACKAGES = org.j3d.util \ org.j3d.util.device \ org.j3d.util.interpolator \ org.j3d.device.input.spaceball \ org.j3d.device.input.spaceball.transformation \ org.j3d.texture \ org.j3d.geom \ org.j3d.geom.terrain \ org.j3d.geom.overlay \ org.j3d.geom.particle \ org.j3d.ui \ org.j3d.ui.image \ org.j3d.ui.navigation \ org.j3d.terrain \ org.j3d.terrain.roam \ org.j3d.loaders \ org.j3d.loaders.ac3d \ org.j3d.loaders.stl \ org.j3d.loaders.vterrain # Names of JAR files we want to create JARS = j3d-org.jar # 3rd party libraries that need including. JARS_3RDPARTY= # Definitions of setup information if we are making a self-executable JAR MAIN_CLASS = MAIN_PACKAGE = MAIN_JAR = j3d-org.jar #********************************************************************* # # Javadoc # #********************************************************************* OVERVIEW = overview.html WINDOWTITLE = 'j3d.org Code Library' DOCTITLE = 'j3d.org Code Repository API' HEADER = 'j3d.org Code' BOTTOM = '