Tim Bray provided the following
information on how to get Java 3D applets working in your browser.
I spent most of the weekend fighting this. Eventually I'll get around to
writing a real HOWTO, but maybe this will help some other folks out.
It can be done. I've run it under IE5 and Nav 4.61 on WinNT Workstation
and Win95. For now, I'm specializing on IE because the right way to
do this is with the <OBJECT> tag and I refuse to use the egregious
netscape <APPLET>/<EMBED> botch.
Go get the instructions at Tornado Labs, specifically
http://www.tornadolabs.com/News/Java_3D_Installation/java_3d_installation.html
and follow them. I have a feeling that maybe half the steps are not actually
necessary with recent J3Ds and JDKs, but I don't know which half.
The installs for JDK and J3D and JRE are all by default in
different (and I think arguably wrong) places. I haven't figured out what
the real right place is - see below.
Installing the JRE installs the Java plug-in so you can run 1.2.
After this, your "start" menu will have a "Java Plugin Control Panel".
Pop this up and enable the plugin console. You must do this because it
is 100% certain that your applet won't run at first, and if you really
know java and windows you can actually use the error messages to figure
out what's going on. In particular, when it blows up, go hit the jdk1.2.2
javadocs on the actual exception that occurred - sometimes the name of
the exception doesn't tell you anything useful but there will be good
stuff in the javadoc.