The project has just started, there's no stable version yet
This site is devoted to the Java Augmented and Virtual Reality (jAVR) Toolkit.
It is a pure Java scene graph API over the top of Java OpenGL bindings (currently
JOGL, but will move to the formal JSR bindings when released). Scene graphs, as
high-level code structures need to be optimised for a particular field of graphics.
There are quite a number of gaming-oriented scene graphs already available, so this
toolkit is specifically focussed on the needs of the data visualisation market -
starting from a PC and working upwards to CAVEs, Domes, HMDs etc.
To get started, you may want to
download the code or go ahead and
read a little bit about what it does.
To check on what bugs are currently registered or to add a new bug, please
visit the Bugzilla area.
Recent Additions
The project has just started. We're working on basic architecture, layout and
code.
Work in Progress
None.
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