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The jAVR

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The project has just started, there's no stable version yet

This site is devoted to the Java Augmented and Virtual Reality (jAVR) Toolkit. It is a pure Java scene graph API over the top of Java OpenGL bindings (currently JOGL, but will move to the formal JSR bindings when released). Scene graphs, as high-level code structures need to be optimised for a particular field of graphics. There are quite a number of gaming-oriented scene graphs already available, so this toolkit is specifically focussed on the needs of the data visualisation market - starting from a PC and working upwards to CAVEs, Domes, HMDs etc.

To get started, you may want to download the code or go ahead and read a little bit about what it does.

To check on what bugs are currently registered or to add a new bug, please visit the Bugzilla area.

Recent Additions

The project has just started. We're working on basic architecture, layout and code.

Work in Progress

None.